Categories

table-icon Table of Contents
  • Introduction
  • A Glimpse into the Past
  • The Golden Age of Animation
  • Transition to Technicolor and Sound
  • Emergence of 3D Animation
  • The Digital Revolution
  • The Influence of Animation on Other Industries
  • Animation Services
  • Emerging Trends and Technologies
  • Challenges and Opportunities in Modern Animation
  • Conclusion
John Dunning
John Dunning
Author

ABOUT THE AUTHOR

John Dunning has over 12 years of experience in augmented and virtual reality technology and is a leading authority on using gamified learning to engage learners in the classroom. He is the author of "Learning with Augmented and Virtual Reality" and has written several books on the subject. Dunning has been featured in many publications. He has also been invited to address numerous augmented and virtual reality technology conferences. He is presently working on his new book, which will be released in the near future.

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